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Ranged Attack.png Ranged Attack
Ranged Attack.png Ranged Attack
Your weapons fly further and hit harder.
Magic Damage.png Magic Damage
Magic Damage.png Magic Damage
Enemies quake at your magical strength!
Damage  •  •  •
Carry.png Damage
Items and farm improve your performance greatly.
Sustain  •  •
Sustain.png Sustain
You can remove damage taken in combat with ease.
Durable  •
Durable.png Durable
You can sustain and outlast damage better than most Shapers.
FenmoreQ.png Soul Rend
Rip out of target enemy's soul and deal damage. Fenmore may collect the soul to shield himself.
FenmoreW.png Unyielding March
Fenmore surges with strength, freeing himself from movement-impairing effects while also temporarily increasing his Movement Speed and Power.
FenmoreE.png Heart Eater
Releases a wolf that charges forward then returns, damaging all enemies it passes through. Fenmore heals if he catches the wolf.
FenmoreR.png Ravenous Pack
For a few seconds, Fenmore is surrounded by spectral wolves that seek out and damage nearby enemies.
FenmorePassive.png Depravity
Fenmore uses Health to cast his abilities, and gains increased Power based on his missing Health.
Health 450 (+67) Health Regen 5 (+0.45)
Attack Damage 54 (+2.8) Attack Speed 0.67 (+1.6%)
Attack Range 550 Movement Speed 380
Armor 15 (+3.1) Magic Resistance 33 (+0)
Attack Speed to Haste Ratio 0.2 CDR to Haste Ratio 0.6
Attack Damage to Power Ratio 0.2

Fenmore is a ranged Caster who trades burst damage for sustained damage, durability and healing. Often dominating the early game due to his high sustain and long-range skillshots, Fenmore almost always becomes a late game powerhouse. Managing Fenmore’s Passive, which grants him significant Power when low on Health will often catch enemies off guard and allow Fenmore to pick up easy kills.


Marzgraf Harkund Fenmore, the Alpha
Age: 41 Place of Birth: Laisau, Queendom of Neissen Vitality: Hunger
Allies: Kindra, Ronan Acquaintances: Nissa Enemies: Freia
“Your lips move, but all I hear is the whimper of a whipped dog.”

Cool and practical, the warlord Fenmore betrayed his queen to build a peaceful, orderly world, united under his rule. The acting leader of a shadowy group known as The Nine, he wields the Vitality of Hunger, incarnate as a pack of his northern homeland’s ferocious wolves.


Your Grace,

Her Wisdom the Queen requested I educate you. Study this carefully. I am pressed by affairs and have no time for more.

The goal of war is to enforce your will upon those who disagree with you. If you can look good while winning, so much better, but everything beyond victory is ostentation.

There is no such thing as "civilized war." War is a mutually agreed-upon contract for barbarism. "Civilized" conflict merely lessens the discomfort of the warriors. The peasants they march to and fro on the backs of are still brutalized.

War should be concluded as swiftly and efficiently as practicable. The longer fighting drags on, the more chaos and disarray is generated. Peace and order wields prosperity.

The most expeditious way to defeat a man is to take away his comfort. Convince your foe that you intend to do him grievous personal injury and he is less likely to fight. Therefore, it is more useful to cultivate a reputation as fearful and grim than as honorable and eloquent.

The weak are the first to perish. Identify and cull the weak among your own forces before the onset of the war. You may then dispatch the weak among the enemy's forces at leisure.

Never allow an enemy to depart the field in possession of arms, or you will need to defeat them again later.

A warrior must be able to carry his own arms and armor. Commanders are not excluded from this requirement. If you cannot carry your own weight, you cannot carry the weight of a realm.

Most combat is decided in the first few seconds. It is better to strike without hesitation and make reparations as necessary. Those who wait to be attacked first seldom get the chance to attack second.

Yours &c.,


Passive Ability

Fenmore uses Health to cast abilities.

Fenmore gains up to 26.4 to 148 (based on level) Power as his current Health decreases.

Soul Rend
Hotkey: Q
Medium Range (550 m) Single Target

Fenmore rends target enemy's soul, instantly dealing 65/115/165/215/265 (+65% Power) magical damage.

Soul Rend creates a soul fragment at the target's location. If Fenmore collects it, he gains a shield that absorbs 50/80/110/140/170 (+80% Power) damage and lasts 3 seconds.

Cooldown: 11/9.5/8/6.5/5 seconds
Unyielding March
Hotkey: W
N/A Self-Cast

Fenmore allows his hunger to consume him, instantly cleansing all Slows and Roots while gaining 15/20/25/30/35% increased Movement Speed and 10/20/30/40/50 increased Power for 4 seconds.

Cooldown: 18/16/14/12/10 seconds Health Cost: 25/40/55/70/85
Heart Eater
Hotkey: E
Long Range (1000 m) Line

Fenmore releases a spectral wolf that charges forward, dealing 40/70/100/130/160 (+50% Power) magical damage to each enemy it passes through before turning around and striking enemies again.

If Fenmore catches the wolf, he is instantly healed for 50% of the damage it dealt to shapers and 10% of the damage it dealt to other enemies.

Cooldown: 14/12.5/11/9.5/8 seconds Health Cost: 30/50/70/90/00
Ravenous Pack
Hotkey: R
Large Area (625 m)

Fenmore summons a pack of spectral wolves. Each second for 5 seconds, the wolves lunge out at each of up to 5 nearby enemies dealing 45/75/105 (+60% Power) damage (maximum 225/375/525 (+300% Power) total damage per target.

Cooldown: 120/110/100 seconds

See Also