The King of Masks

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The King of Masks
Ranged Attack.png Ranged Attack
Ranged Attack.png Ranged Attack
Your weapons fly further and hit harder.
Magic Damage.png Magic Damage
Magic Damage.png Magic Damage
Enemies quake at your magical strength!
Damage  •  •
Carry.png Damage
Items and farm improve your performance greatly.
Initiator  •  •
Initiator.png Initiator
You know how to start a fight with an advantage.
Disabler  •  •
Disabler.png Disabler
You can control and disable enemies with your abilities.
Mobile  •  •
Mobile.png Mobile
Your mobility is greatly enhanced through use of your abilities.
KingOfMasks q active full.png
KingOfMasks q active full.png Captivate
Spawns a group of Tentacles that travel to target location and deal magical damage to enemies. Roots when flourished.
KingOfMasks w active full.png
KingOfMasks w active full.png Flourish
Dashes a short distance and empowers King of Masks' next Captivate or Endless Delights. If an enemy witnesses the empowered cast, King of Masks may dash again.
KingOfMasks e active full.png
KingOfMasks e active full.png Endless Delights
Throws a sac of eggs to target location that deal magical damage in a area if the enemy steps on them. Fears when Flourished.
KingOfMasks r active full.png
KingOfMasks r active full.png Finale
Tosses the King's cage to target location, dealing magical damage and pulling in all targets in an area.
Passive.png Pure Shaper
The King of Masks may cast his abilities freely.
Health 450 (+67) Health Regen 5 (+0.45)
Attack Damage 54 (+2.8) Attack Speed 0.67 (+1.6%)
Attack Range 550 Movement Speed 380
Armor 15 (+3.1) Magic Resistance 33 (+0)
Attack Speed to Haste Ratio 0.2 CDR to Haste Ratio 0.6
Attack Damage to Power Ratio 0.2

The King of Masks is a ranged, magical damage control mage that focuses on crowd control, slipperiness and area denial. The King of Masks performs best in a lane role, denying his opponent’s lane positioning and aggression through clever use of his abilities. The King of Masks uniquely excels at controlling his enemy, particularly in the mid-game; Area denial abilities mixed with situational and exclusive crowd control allows the King to be both versatile and powerful in many situations. In the late game, the King provides an intimidating presence for the enemy team to engage into while easily following up on his allies’ aggression with his game-changing ultimate.


The King, of Masks
Age: 30 Place of Birth: Nita'yal Canton, the Sumaluun Wastes Vitality: Madness
Allies: None Acquaintances: None Enemies: Renzo
“Genius! Are you not entertained?”

Illusionist and master thespian, the King performed to crowded squares and the delight of children everywhere. But woe! The Virtuosos of the south resented his consummate skill and unbridled popularity. Our hero was unfairly banished to the wastes… but the Spirit of Madness offered him a chance for justice!


"Being the Cruel and Unjust Tale of a True Artist's Exile from His Homeland"
A One-Act Play by the King of Masks

Enter THE ARTIST, stage left

The Artist: Another brilliant matinee performance! But what is this? I spy the esteemed Virtuosos of Nishi'an approaching. I must humbly greet them with all the respect they are due.

Enter RENZO and the Esteemed Virtuosos, stage right.

The Artist: I doff my cap to thee, lords and ladies. Where you stand, the light falls more sweetly.

Renzo: Oh ho! Renzo has found the villian.

The Artist: Villian? What villainy have I committed, sir?

Renzo: Trickery, sir, trickery! Renzo cannot abide the way you wave your hands about with much confusion, flounce across the stage in the manner of dying duck, and then cry "acting!"

The Artist: But good Virtuosos, my theatrics delight the crowd.

Renzo: What do the masses know of art? Art is stuffy and self-important, like Renzo. It is best appreciated while stroking one's moustache.

The Artist: I protest. A moustache is not required to produce or appreciate art.

Renzo: Of course you would say so; you lack a moustache. We, the Virtuosos of Nishi'an, have voted to declare you a ninnyhammer and a lunatic. Begone from our lands! Your antics distract the masses from properly appreciating our own work.

The Artist: Wails! My lords and ladies, you cannot be serious.

Renzo: Renzo cannot hear anyone without a moustache right now.

The Artist: This is not just. I swear, I will return and depose your aesthetic tyrannies, thou cruel egomaniacs. Shrieks! You will rue this day.

Exit THE ARTIST, stage left.


Pure Shaper
Passive Ability

King of Masks may cast his abilities freely.

Hotkey: Q
KingOfMasks q active full.png
Medium Range (700 m) Line

King of Masks spawns a tentacle in target direction, slowing the first enemy hit by 30/35/40/45/50% for 3 seconds.

A group of 3 Tentacles spawns when a target is hit or the projectile ends. After a brief delay, each Tentacle deals 25/45/65/85/105 (+35% Power) magical damage to a nearby enemy, resulting in 75/135/195/255/315 (+105% Power) total magical damage if they all strike the same target.

Flourish: The Tentacle will root the target for 1/1.25/1.5/1.75/2 seconds.

Cooldown: 11/10/9/8/7 seconds
Hotkey: W
KingOfMasks w active full.png
Short Range (325 m) Line

First Cast: King of Masks dashes in target direction, empowering either his next Captivate or Endless Delights with an additional effect for the next 4 seconds. If an enemy Shaper witnesses the empowered cast, King of Masks may recast Flourish to dash again.

Cooldown: 14/13/12/11/10 seconds
Endless Delights
Hotkey: E
KingOfMasks e active full.png
Medium Range (725 m) Medium Area

King of Masks lobs a sac packed with eggs to target location, spawning 6 eggs lasting 3 seconds. Enemies who step on an egg take 55/90/125/160/195 (+50% Power) magical damage. Eggs deal 25% damage to targets hit multiple times.

Flourish: Enemies who step on an egg within 1.5 seconds of being placed release a fever of skates and are feared for 0.75/0.875/1/1.125/1.5 seconds.

Cooldown: 11/10/9/8/7 seconds
Hotkey: R
KingOfMasks r active full.png
Long Range (805 m) Medium Area

King of Masks throws his Cage to target location. The Cage slows all nearby enemies by 40%. After a brief delay, the Cage erupts pulling in all nearby enemies and dealing 150/225/300 (+70% Power) magical damage.

Cooldown: 130/115/100 seconds

See Also